Pokémon is not my favorite game, because there are the Donkey Kongs, Zeldas, Spider Solitaires etc. Still, it is the best game series ever created, the best RPG you can find and a magic formula for which alchemists would die. Read on to see why.
Are games art? Do we need more Mario games? Is Metal Gear Solid too movie-ish? Why did Alex Kidd appeal to jan-ken-pon? What will become of Final Fantasy? Does it really matter?
Showing posts with label game mechanics. Show all posts
Showing posts with label game mechanics. Show all posts
04 February, 2011
26 January, 2011
Link suggestion:
Incredibly conscious, highly entertaining and well ilustrated article regarding the relation between artistic and entertainment views of game design:
http://www.theoryoffun.com/theoryoffun.pdf
http://www.theoryoffun.com/theoryoffun.pdf
Purity
It is possible that you suck in fighting games. It is possible that when you were 12 years old, you'd gather with friends in front of a Super NES just to have your ass kicked in Street Fighter II and, if that is the case, you have perchance grown an aversion to fighting games.
Well, you shouldn't, because you sucking at them - in fact, the possibility of one sucking - is what makes fighting games (as well as bullet hells, RTS and a few other genres) relevant. Read on to understand why.
Tags:
bullet hell,
fight game,
game linguistics,
game mechanics,
rpg
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